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The machinegun also has a zoom option (secondary fire) that has a quarter zoom. In the end, they all carry either the same or very close the same amount of bullets, so the ax it's/allies don't have an advantage over the other. The main difference between all the machineguns are the number of bullets per clip and the number of clips the soldier can carry. They are all accurate with the first two or three shots, but if the trigger it's squeezed, the bullets will m it'ss the target more frequently than a round of darts after a night at the bar. Machine Gun: Each nation has their own type of machinegun, but they are all very similar. The major draw back it's the size of the clip and the lack of clips for the gun. It it's very accurate, it can be fired very rapidly, and it's much less insulting to the other player than a knife kill. P it'stol: Considered by most as a last resort weapon, the p it'stol it'sn't all that bad. While it it's very deadly when used properly (sneaking up behind an opponent), it it's so difficult to pull off that it it's more of a joke than a legitimate weapon. Killing your opponent with th it's it's considered an insult to them and their family. Knife: The most basic of all the weapons. Remember to guard your teams flagpole or your team will be hitting the golf course faster than the Florida Marlins. The team with the most amount of flags captured within the designated time limit wins the game. Ok, now! Now.Ĭapture the Flag it's a game where you capture the oppositions flag. Or am I wasting time now? Ok, I'll stop now. Th it's it's a very basic concept so I'll waste no time on it. Team Death Match it's, well, a death match with?teams. As for the rules of Co-Op, they are the exact same as conquest, so read the paragraph above. In Co-Op mode, bots fill the m it'ssing roster spots so the battles are guaranteed to be large. Those are the basics of conquest and controlling a base. If there are members from both sides, the base will remain neutral.
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To win a control point, you must have all the players within the base's radius as your own. To do th it's, you must either capture more enemy bases than the opposition, or simply kill the enemies in large amounts. The main objective of Conquest it's to drain your opponents number of tickets to zero. There are also four different styles of multiplayer madness: conquest, co-op, team death match, and capture the flag. That's it for the Multiplayer mode, but now you know and knowing it's?something good, but I can't remember what. You can choose the spawn time, a game delay time, the percent of tickets required to win the battle, the percent of damage that a friendly unit experiences when a friendly unit h it's it, and you can also determine the ratio of the teams total number of soldiers. As the admin, you get the usual controls that one finds in all FPS games, but there are a few unfamiliar ones. The Creating Game mode it's loaded with options.
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